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- Path: clover.cleaf.com!not-for-mail
- From: chall@clover.cleaf.com (Chris Hall)
- Newsgroups: comp.sys.amiga.misc
- Subject: Under $500 Amiga w/killer game
- Date: 24 Jan 1996 09:11:38 GMT
- Message-ID: <4e4t4a$eaa@alterdial.UU.NET>
- NNTP-Posting-Host: clover.cleaf.com
- X-Newsreader: TIN [UNIX 1.3 941109BETA PL0]
-
- If AT can get a low end Amiga w/CD & hard drive out for mass market in
- the US, Alien Breed 3D 2 would make a killer game to be included. From what
- the info says about AB3D2KG on Team 17's web site, it would slam the Amiga
- into a main stream game market real quick.
-
- Here's the info on it from their web site.
-
-
-
-
-
- ALIEN BREED 3D II
-
- THE KILLING GROUNDS
-
-
- _________________________________________________________________
-
- Title : "Alien Breed 3D II" The Killing Grounds
- Format : AGA Amigas / CD32 & any 020/030 based Amigas
- Price : Full Price TBC
- Release : 1st April 1996
- Developed : Andy Clitheroe
- Published : Team 17 Software Ltd
- Distributed : Ocean Software Ltd
-
- _________________________________________________________________
-
-
-
- The Killing Grounds
-
- Captain J.T.Reynolds slowly opens one eye, still pretty much in a daze
- from his recent escapade on Osiris III.
-
- Not quite sure of what he'll find Reynolds lies still for a moment and
- listens, nothing. He decides to open both eyes, the medical bay of the
- giant battlecruiser sent to destroy Osiris III, from orbit lies deadly
- silent. Upon further investigation Reynolds soon discovers that the
- motionless ship is docked with a space station of alien design, which
- cannot be disengaged manually.
-
- With reservation Reynolds enters the port to investigate, and soon
- comes across a teleporter which takes him to the (near by) planets
- surface. Reynolds finds himself on a courtyard of an ancient crumbling
- structure hiding an alien base. As he explores deeper into the base,
- the stone walls gives way to metal, until in the base itself Reynolds
- discovers the alien secret.
-
- Screen modes
- * High Res 1x1 pixel (030/Fast Ram required)
- * Med Res 2x1 pixel (030/Fast Ram recommended)
- * Low Res 2x2 pixel (Any A1200)
- * All of these modes can be reduced or full-screen
-
- Other features
- * Stunning, fast and smooth texture mapped mark 2 3D-engine,
- * Full 3D room layout
- * Light sourcing (Gourad shading)
- * 3D Inverse Kinematic objects
- * Ability to look up and down
- * Transparent objects
- * "Glass" objects
- * Animated texture maps
- * 16 Levels of involving gameplay
- * Highly advanced CPU enemies that work together in teams
- * CPU Enemies can see and hear you, and inform others of your
- location
- * A whole host of different weapons
- * 8 Channel Surround-Style sound
- * On screen Hologram Auto mapping (Brightness control)
- * Level Editor comes complete in the package
- + Design and incorporate new graphics
- + Include new sounds
- + Include complete new levels
- + Save them and exchange them with friends or put them on our
- world wide web site
-
- RECOMMENDED SET-UP
- Amiga 030 based machine with fast Ram.
- Supports 020,030,040,060 processors.
- True 32-bitfast ram and 030/FPU required for 1x1, full screen.
-
- MINIMUM SPEC
- Non AGA machines will run in reduced colour mode (ie. 64 not 256)
-
-